Self-calibrating Photometric Stereo by Neural Inverse Rendering
Junxuan Li, Hongdong Li

TL;DR
This paper introduces a neural inverse rendering approach for uncalibrated photometric stereo that jointly estimates shape, reflectance, and lighting, effectively resolving GBR ambiguity with state-of-the-art accuracy.
Contribution
It proposes a novel joint optimization method that explicitly models specularities and uses progressive bases to handle general surfaces and lighting conditions.
Findings
Achieves state-of-the-art accuracy in light estimation.
Improves shape recovery on real-world datasets.
Effectively resolves GBR ambiguity without simplified reflectance models.
Abstract
This paper tackles the task of uncalibrated photometric stereo for 3D object reconstruction, where both the object shape, object reflectance, and lighting directions are unknown. This is an extremely difficult task, and the challenge is further compounded with the existence of the well-known generalized bas-relief (GBR) ambiguity in photometric stereo. Previous methods to resolve this ambiguity either rely on an overly simplified reflectance model, or assume special light distribution. We propose a new method that jointly optimizes object shape, light directions, and light intensities, all under general surfaces and lights assumptions. The specularities are used explicitly to solve uncalibrated photometric stereo via a neural inverse rendering process. We gradually fit specularities from shiny to rough using novel progressive specular bases. Our method leverages a physically based…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · 3D Shape Modeling and Analysis
