Queueing games with an endogenous number of machines
Ata Atay, Christian Trudeau

TL;DR
This paper analyzes queueing problems where agents decide both how to queue and how many machines to activate, using game theory to study cost sharing and stability of allocations, including requeueing scenarios.
Contribution
It introduces a novel game-theoretic framework for queueing problems with endogenous machine numbers, providing bounds for stable cost sharing and conditions for stable allocations.
Findings
Bounds on machine costs ensure non-empty core
Stable allocations exist when machines are public goods
Stable solutions are guaranteed with prioritized processing
Abstract
This paper studies queueing problems with an endogenous number of machines with and without an initial queue, the novelty being that coalitions not only choose how to queue, but also on how many machines. For a given problem, agents can (de)activate as many machines as they want, at a cost. After minimizing the total cost (processing costs and machine costs), we use a game theoretical approach to share to proceeds of this cooperation, and study the existence of stable allocations. First, we study queueing problems with an endogenous number of machines, and examine how to share the total cost. We provide an upper bound and a lower bound on the cost of a machine to guarantee the non-emptiness of the core (the set of stable allocations). Next, we study requeueing problems with an endogenous number of machines, where there is an existing queue. We examine how to share the cost savings…
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Taxonomy
TopicsSupply Chain and Inventory Management · Auction Theory and Applications · Advanced Queuing Theory Analysis
