A Polynomial-Time Algorithm for 1/2-Well-Supported Nash Equilibria in Bimatrix Games
Argyrios Deligkas, Michail Fasoulakis, Evangelos Markakis

TL;DR
This paper presents a simple polynomial-time algorithm that computes a 1/2-well-supported Nash equilibrium in bimatrix games, improving previous approximation guarantees and utilizing linear programming techniques.
Contribution
The paper introduces a novel, straightforward algorithm for 1/2-well-supported Nash equilibria, advancing the approximation guarantee in polynomial time.
Findings
Achieves a 1/2 approximation guarantee for well-supported Nash equilibria.
Uses linear programming and zero-sum game analysis.
Provides a query-efficient method for the same approximation.
Abstract
Since the seminal PPAD-completeness result for computing a Nash equilibrium even in two-player games, an important line of research has focused on relaxations achievable in polynomial time. In this paper, we consider the notion of -well-supported Nash equilibrium, where corresponds to the approximation guarantee. Put simply, in an -well-supported equilibrium, every player chooses with positive probability actions that are within of the maximum achievable payoff, against the other player's strategy. Ever since the initial approximation guarantee of 2/3 for well-supported equilibria, which was established more than a decade ago, the progress on this problem has been extremely slow and incremental. Notably, the small improvements to 0.6608, and finally to 0.6528, were achieved by algorithms of growing complexity. Our main…
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Taxonomy
TopicsGame Theory and Voting Systems · Game Theory and Applications · Economic theories and models
