Development of VR Teaching System for Engine Dis-assembly
Zhuochen Xiong

TL;DR
This paper presents a VR-based engine disassembly teaching system that enhances online automotive education by providing immersive, interactive experiences, addressing limitations of traditional webcasting methods especially during COVID-19.
Contribution
The paper introduces a novel VR engine disassembly system with a flexible architecture that allows easy updates without code changes, improving online automotive education effectiveness.
Findings
System enables immersive engine disassembly experience
Architecture supports easy updates with new models and processes
Experiments verify improved learning efficiency
Abstract
With the worldwide ravaging of the covid-19 epidemic, the traditional face-to-face education systems have been interrupted frequently. It is demanded to develop high-quality online education modalities. The webcasting based online classroom is one of the popular education modalities but suffers from poor teacher-student interactions and and low immersive learning experiences. This thesis aims to improve the online education quality by using the virtual reality (VR) technology. For the purpose of automobile engine education, we develop a VR based engine maintenance learning system. The system includes many teaching and learning components in VR enabled by the Unity engine. Users can immersively experience the complete engine disassembly process through the wearable VR display and interactive devices. The system is designed with an interactive layer, a control layer, and a physical data…
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Taxonomy
TopicsManufacturing Process and Optimization
