APX-Hardness of the Minimum Vision Points Problem
Mayank Chaturvedi, Bengt J. Nilsson

TL;DR
This paper proves that determining the minimum number of vision points needed for a watchman route in polygons is APX-Hard, highlighting computational complexity challenges in this geometric optimization problem.
Contribution
It establishes the APX-Hardness of the minimum vision points problem for simple and certain rectilinear polygons, advancing understanding of its computational difficulty.
Findings
Proves APX-Hardness for simple polygons
Extends proof to rectilinear polygons with up to three dent orientations
Highlights complexity of optimizing watchman routes
Abstract
Placing a minimum number of guards on a given watchman route in a polygonal domain is called the {\em minimum vision points problem}. We prove that finding the minimum number of vision points on a shortest watchman route in a simple polygon is APX-Hard. We then extend the proof to the class of rectilinear polygons having at most three dent orientations.
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Optimization and Search Problems · Optimization and Packing Problems
