Thresholds for the monochromatic clique transversal game
Csilla Bujt\'as, Pakanun Dokyeesun, Sandi Klav\v{z}ar

TL;DR
This paper analyzes the thresholds for winning strategies in a two-player graph game related to clique transversals, providing exact thresholds for various graph classes and establishing connections to Maker-Breaker games.
Contribution
It introduces the threshold bias $a_1(G)$ for the monochromatic clique transversal game and determines its values for specific graph families, including disjoint unions, triangle-free graphs, and Cartesian products.
Findings
Determined possible $a_1(G)$ values for disjoint unions.
Derived a formula for $a_1(G)$ in triangle-free graphs.
Calculated exact $a_1(G)$ for Cartesian products of cycles and paths.
Abstract
We study a recently introduced two-person combinatorial game, the -monochromatic clique transversal game which is played by Alice and Bob on a graph . As we observe, this game is equivalent to the -biased Maker-Breaker game played on the clique-hypergraph of . Our main results concern the threshold bias that is the smallest integer such that Alice can win in the -monochromatic clique transversal game on if she is the first to play. Among other results, we determine the possible values of for the disjoint union of graphs, prove a formula for if is triangle-free, and obtain the exact values of , , and for all possible pairs .
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Taxonomy
TopicsGame Theory and Applications · Auction Theory and Applications · Limits and Structures in Graph Theory
