TL;DR
This paper introduces a systematic approach for designing and controlling morphing covers for humanoid robots, enabling adaptive shape changes through kinematic modeling, genetic algorithms for motor placement, and control algorithms validated via simulations.
Contribution
It presents a novel integrated method for designing morphing robot covers, including kinematic modeling, genetic algorithm-based motor placement, and shape control, validated through extensive simulations.
Findings
Genetic algorithms effectively optimize motor locations for full actuation.
The control algorithms enable accurate shape tracking.
Simulations demonstrate successful morphing with various cover configurations.
Abstract
This article takes a step to provide humanoid robots with adaptive morphology abilities. We present a systematic approach for enabling robotic covers to morph their shape, with an overall size fitting the anthropometric dimensions of a humanoid robot. More precisely, we present a cover concept consisting of two main components: a skeleton, which is a repetition of a basic element called node, and a soft membrane, which encloses the cover and deforms with its motion. This article focuses on the cover skeleton and addresses the challenging problems of node design, system modeling, motor positioning, and control design of the morphing system. The cover modeling focuses on kinematics, and a systematic approach for defining the system kinematic constraints is presented. Then, we apply genetic algorithms to find the motor locations so that the morphing cover is fully actuated. Finally, we…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
