One-off Events? An Empirical Study of Hackathon Code Creation and Reuse
Ahmed Samir Imam Mahmoud, Tapajit Dey, Alexander Nolte, Audris Mockus,, James D. Herbsleb

TL;DR
This study investigates how hackathon code evolves, focusing on code reuse, creation, and factors influencing reuse, revealing that hackathons often produce reusable code and are not merely one-off events.
Contribution
It provides the first large-scale empirical analysis of hackathon code evolution and reuse, highlighting factors that influence code reuse after hackathons.
Findings
Approximately 8-9% of hackathon code blobs are reused in other projects.
One-third of hackathon code is reused, indicating significant ongoing value.
More participants and diverse technologies increase code reuse probability.
Abstract
Background: Hackathons have become popular events for teams to collaborate on projects and develop software prototypes. Most existing research focuses on activities during an event with limited attention to the evolution of the hackathon code. Aim: We aim to understand the evolution of code used in and created during hackathon events, with a particular focus on the code blobs, specifically, how frequently hackathon teams reuse pre-existing code, how much new code they develop, if that code gets reused afterward, and what factors affect reuse. Method: We collected information about 22,183 hackathon projects from DevPost and obtained related code blobs, authors, project characteristics, original author, code creation time, language, and size information from World of Code. We tracked the reuse of code blobs by identifying all commits containing blobs created during hackathons and…
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