TL;DR
This paper introduces an unsupervised method for high-resolution portrait gaze correction and animation that does not require gaze or head pose annotations, utilizing novel datasets and a new training strategy.
Contribution
It presents a novel unsupervised approach for high-resolution gaze correction and animation, including new datasets and a synthesis-as-training strategy for learning gaze-related features.
Findings
Effective gaze correction and animation in high-resolution images
Outperforms existing methods on wild face datasets
Reduces computational costs with a Coarse-to-Fine Module
Abstract
This paper proposes a gaze correction and animation method for high-resolution, unconstrained portrait images, which can be trained without the gaze angle and the head pose annotations. Common gaze-correction methods usually require annotating training data with precise gaze, and head pose information. Solving this problem using an unsupervised method remains an open problem, especially for high-resolution face images in the wild, which are not easy to annotate with gaze and head pose labels. To address this issue, we first create two new portrait datasets: CelebGaze and high-resolution CelebHQGaze. Second, we formulate the gaze correction task as an image inpainting problem, addressed using a Gaze Correction Module (GCM) and a Gaze Animation Module (GAM). Moreover, we propose an unsupervised training strategy, i.e., Synthesis-As-Training, to learn the correlation between the eye region…
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Taxonomy
MethodsInpainting · Generalized additive models
