Toward multi-target self-organizing pursuit in a partially observable Markov game
Lijun Sun, Yu-Cheng Chang, Chao Lyu, Ye Shi, Yuhui Shi, and Chin-Teng, Lin

TL;DR
This paper introduces FSC2, a decentralized multi-agent framework using deep reinforcement learning and fuzzy task allocation to improve multi-target pursuit in partially observable environments, achieving high efficiency and scalability.
Contribution
It proposes a novel distributed algorithm combining MARL and fuzzy task allocation for multi-target pursuit in POMG, addressing coordination, scalability, and partial observation challenges.
Findings
FSC2 outperforms other implicit coordination policies in experiments.
Scalability demonstrated with up to 2048 agents achieving near 100% success.
Component algorithms are validated for interpretability and effectiveness.
Abstract
The multiple-target self-organizing pursuit (SOP) problem has wide applications and has been considered a challenging self-organization game for distributed systems, in which intelligent agents cooperatively pursue multiple dynamic targets with partial observations. This work proposes a framework for decentralized multi-agent systems to improve the implicit coordination capabilities in search and pursuit. We model a self-organizing system as a partially observable Markov game (POMG) featured by large-scale, decentralization, partial observation, and noncommunication. The proposed distributed algorithm: fuzzy self-organizing cooperative coevolution (FSC2) is then leveraged to resolve the three challenges in multi-target SOP: distributed self-organizing search (SOS), distributed task allocation, and distributed single-target pursuit. FSC2 includes a coordinated multi-agent deep…
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Taxonomy
TopicsGuidance and Control Systems · Distributed Control Multi-Agent Systems · Robotic Path Planning Algorithms
