NoteG: A Computational Notebook to Facilitate Rapid Game Prototyping
Noble Saji Mathews, Sridhar Chimalakonda

TL;DR
NoteG is a novel computational notebook designed to facilitate rapid game prototyping, making it easier and quicker for novice developers to create and extend game ideas, thus enhancing game-based learning and development.
Contribution
This paper introduces NoteG, a new computational notebook tailored for quick game prototyping, bridging the gap between coding notebooks and game development.
Findings
66% of users found NoteG easy to use
Participants reported that NoteG saves development time
Some users successfully extended the framework for new mechanics
Abstract
Game development-based approaches are increasingly used to design curricula that can engage students, as these can help them apply and practice learnt computer science concepts. However, it can become complex to develop a minimum working game or a prototype with the help of high-end game engines. Game prototyping is one of the most essential parts of the game design and development cycle as it allows developers to continuously test and improve their ideas. In recent years, computational notebooks have gained widespread popularity among developers. They can help run individual code snippets, visualize the output, consolidate the source code, and share live code easily. However, its use has not been explored in the field of game development and prototyping. In this paper, we propose NoteG, a computational notebook towards rapid game prototyping. We evaluated the tool with 18 novice game…
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Taxonomy
TopicsEducational Games and Gamification · Digital Games and Media · Artificial Intelligence in Games
