RigNeRF: Fully Controllable Neural 3D Portraits
ShahRukh Athar, Zexiang Xu, Kalyan Sunkavalli, Eli Shechtman and, Zhixin Shu

TL;DR
RigNeRF is a novel neural rendering system that enables full control over head pose and facial expressions in 3D portraits, learned from a single short video, surpassing traditional NeRF limitations.
Contribution
We introduce RigNeRF, which integrates a 3D morphable face model with neural radiance fields to allow explicit control of head pose and expressions from minimal input data.
Findings
Effective control of head pose and expressions in 3D portraits.
Achieves photo-realistic novel view synthesis with explicit pose/expression control.
Operates from only a short smartphone video.
Abstract
Volumetric neural rendering methods, such as neural radiance fields (NeRFs), have enabled photo-realistic novel view synthesis. However, in their standard form, NeRFs do not support the editing of objects, such as a human head, within a scene. In this work, we propose RigNeRF, a system that goes beyond just novel view synthesis and enables full control of head pose and facial expressions learned from a single portrait video. We model changes in head pose and facial expressions using a deformation field that is guided by a 3D morphable face model (3DMM). The 3DMM effectively acts as a prior for RigNeRF that learns to predict only residuals to the 3DMM deformations and allows us to render novel (rigid) poses and (non-rigid) expressions that were not present in the input sequence. Using only a smartphone-captured short video of a subject for training, we demonstrate the effectiveness of…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsFace recognition and analysis · 3D Shape Modeling and Analysis · Generative Adversarial Networks and Image Synthesis
