Universal Shape Replication Via Self-Assembly With Signal-Passing Tiles
Andrew Alseth, Daniel Hader, Matthew J. Patitz

TL;DR
This paper introduces a universal shape replication system using the Signal-Passing Tile Assembly Model (STAM), enabling the construction of arbitrary 3D shapes without scaling or pre-encoded info, by leveraging signal-controlled deconstruction.
Contribution
It presents the first universal shape replication method in STAM, capable of replicating any 3D shape without scaling or prior encoding, and demonstrates the necessity of deconstruction for certain shapes.
Findings
First universal shape replication system in STAM.
Able to replicate arbitrary 3D shapes without scaling.
Shows deconstruction is necessary for some shapes.
Abstract
In this paper, we investigate shape-assembling power of a tile-based model of self-assembly called the Signal-Passing Tile Assembly Model (STAM). In this model, the glues that bind tiles together can be turned on and off by the binding actions of other glues via "signals". Specifically, the problem we investigate is "shape replication" wherein, given a set of input assemblies of arbitrary shape, a system must construct an arbitrary number of assemblies with the same shapes and, with the exception of size-bounded junk assemblies that result from the process, no others. We provide the first fully universal shape replication result, namely a single tile set capable of performing shape replication on arbitrary sets of any 3-dimensional shapes without requiring any scaling or pre-encoded information in the input assemblies. Our result requires the input assemblies to be composed of…
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