Coding of volumetric content with MIV using VVC subpictures
Maria Santamaria, Vinod Kumar Malamal Vadakital, Lukasz Kondrad, and Antti Hallapuro, Miska M. Hannuksela

TL;DR
This paper explores using VVC subpictures for efficient volumetric content coding in MIV, demonstrating minimal bitrate overhead and halving decoder instances for immersive 6DoF applications.
Contribution
It introduces the novel application of VVC subpictures in MIV, enabling parallel encoding and reducing decoder instances with negligible bitrate increase.
Findings
Bitrate overhead of 0.1% to 0.4% due to subpictures
Decoder instances reduced by a factor of two
Subpictures enable parallel encoding in MIV
Abstract
Storage and transport of six degrees of freedom (6DoF) dynamic volumetric visual content for immersive applications requires efficient compression. ISO/IEC MPEG has recently been working on a standard that aims to efficiently code and deliver 6DoF immersive visual experiences. This standard is called the MIV. MIV uses regular 2D video codecs to code the visual data. MPEG jointly with ITU-T VCEG, has also specified the VVC standard. VVC introduced recently the concept of subpicture. This tool was specifically designed to provide independent accessibility and decodability of sub-bitstreams for omnidirectional applications. This paper shows the benefit of using subpictures in the MIV use-case. While different ways in which subpictures could be used in MIV are discussed, a particular case study is selected. Namely, subpictures are used for parallel encoding and to reduce the number of…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
