Universal Photometric Stereo Network using Global Lighting Contexts
Satoshi Ikehata

TL;DR
This paper introduces a universal photometric stereo network that estimates surface normals from images under arbitrary lighting without physical lighting models, using global lighting contexts learned from synthetic data.
Contribution
It proposes a data-driven approach that replaces physical lighting parameters with learned global lighting contexts, enabling robust surface normal estimation across diverse objects and lighting conditions.
Findings
Outperforms existing uncalibrated photometric stereo methods on synthetic datasets.
Effectively generalizes to objects with various shapes and materials.
Demonstrates robustness under arbitrary lighting variations.
Abstract
This paper tackles a new photometric stereo task, named universal photometric stereo. Unlike existing tasks that assumed specific physical lighting models; hence, drastically limited their usability, a solution algorithm of this task is supposed to work for objects with diverse shapes and materials under arbitrary lighting variations without assuming any specific models. To solve this extremely challenging task, we present a purely data-driven method, which eliminates the prior assumption of lighting by replacing the recovery of physical lighting parameters with the extraction of the generic lighting representation, named global lighting contexts. We use them like lighting parameters in a calibrated photometric stereo network to recover surface normal vectors pixelwisely. To adapt our network to a wide variety of shapes, materials and lightings, it is trained on a new synthetic dataset…
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Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · Image Enhancement Techniques
