Wildebeest Herds on Rolling Hills: Flocking on Arbitrary Curved Surfaces
Christina L. Hueschen, Alexander R. Dunn, Rob Phillips

TL;DR
This paper extends the Toner-Tu flocking theory to arbitrary curved surfaces using finite element methods, enabling analysis of collective behavior in complex biological and soft matter environments.
Contribution
It introduces a numerical framework for applying continuum flocking models to arbitrary curved geometries, surpassing previous analytical limitations.
Findings
Validated the method on known geometries like cylinders and spheres.
Demonstrated the ability to simulate flocking on complex, arbitrary surfaces.
Enabled exploration of dynamic and transient flocking behaviors in realistic environments.
Abstract
The collective behavior of active agents, whether herds of wildebeest or microscopic actin filaments propelled by molecular motors, is an exciting frontier in biological and soft matter physics. Almost three decades ago, Toner and Tu developed a continuum theory of the collective action of flocks, or herds, that helped launch the modern field of active matter. One challenge faced when applying continuum active matter theories to living phenomena is the complex geometric structure of biological environments. Both macroscopic and microscopic herds move on asymmetric curved surfaces, like undulating grass plains or the surface layers of cells or embryos, which can render problems analytically intractable. In this work, we present a formulation of the Toner-Tu flocking theory that uses the finite element method to solve the governing equations on arbitrary curved surfaces. First, we test…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsMicro and Nano Robotics · Modular Robots and Swarm Intelligence · Diffusion and Search Dynamics
