EyeCoD: Eye Tracking System Acceleration via FlatCam-based Algorithm & Accelerator Co-Design
Haoran You, Cheng Wan, Yang Zhao, Zhongzhi Yu, Yonggan Fu, Jiayi Yuan,, Shang Wu, Shunyao Zhang, Yongan Zhang, Chaojian Li, Vivek Boominathan, Ashok, Veeraraghavan, Ziyun Li, Yingyan Celine Lin

TL;DR
EyeCoD introduces a lensless FlatCam-based eye tracking system with a co-designed algorithm and hardware accelerator, significantly reducing size and increasing efficiency while maintaining accuracy for VR/AR applications.
Contribution
The paper presents a novel FlatCam-based eye tracking framework with a combined algorithm-hardware co-design that enhances system compactness and performance without sacrificing accuracy.
Findings
Achieves nearly 11x speedup over CPUs
Reduces communication and computation costs significantly
Maintains high tracking accuracy with a smaller form factor
Abstract
Eye tracking has become an essential human-machine interaction modality for providing immersive experience in numerous virtual and augmented reality (VR/AR) applications desiring high throughput (e.g., 240 FPS), small-form, and enhanced visual privacy. However, existing eye tracking systems are still limited by their: (1) large form-factor largely due to the adopted bulky lens-based cameras; and (2) high communication cost required between the camera and backend processor, thus prohibiting their more extensive applications. To this end, we propose a lensless FlatCam-based eye tracking algorithm and accelerator co-design framework dubbed EyeCoD to enable eye tracking systems with a much reduced form-factor and boosted system efficiency without sacrificing the tracking accuracy, paving the way for next-generation eye tracking solutions. On the system level, we advocate the use of lensless…
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