MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction
Zehao Yu, Songyou Peng, Michael Niemeyer, Torsten Sattler, Andreas, Geiger

TL;DR
This paper investigates how monocular geometric cues like depth and normals can enhance neural implicit surface reconstruction, especially for complex scenes and sparse viewpoints, by systematically exploring their integration and various surface representation methods.
Contribution
It introduces the use of monocular depth and normal cues to improve neural implicit surface reconstruction and analyzes different surface representation strategies for better performance.
Findings
Monocular cues significantly improve reconstruction quality.
Depth and normal priors reduce optimization time.
Performance gains are consistent across scene scales and representations.
Abstract
In recent years, neural implicit surface reconstruction methods have become popular for multi-view 3D reconstruction. In contrast to traditional multi-view stereo methods, these approaches tend to produce smoother and more complete reconstructions due to the inductive smoothness bias of neural networks. State-of-the-art neural implicit methods allow for high-quality reconstructions of simple scenes from many input views. Yet, their performance drops significantly for larger and more complex scenes and scenes captured from sparse viewpoints. This is caused primarily by the inherent ambiguity in the RGB reconstruction loss that does not provide enough constraints, in particular in less-observed and textureless areas. Motivated by recent advances in the area of monocular geometry prediction, we systematically explore the utility these cues provide for improving neural implicit surface…
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Taxonomy
TopicsAdvanced Vision and Imaging · 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques
