An $\alpha$-No-Regret Algorithm For Graphical Bilinear Bandits
Geovani Rizk, Igor Colin, Albert Thomas, Rida Laraki, Yann Chevaleyre

TL;DR
This paper introduces the first regret-based algorithm for graphical bilinear bandits, addressing a complex NP-hard problem by leveraging optimism in the face of uncertainty, with theoretical guarantees and experimental validation.
Contribution
It presents a novel regret-based algorithm for graphical bilinear bandits, filling a gap in the literature and analyzing the impact of graph structure on convergence.
Findings
Achieves an upper bound of (\,T) on -regret.
Demonstrates the algorithm's effectiveness through experiments.
Shows the influence of graph structure on convergence rate.
Abstract
We propose the first regret-based approach to the Graphical Bilinear Bandits problem, where agents in a graph play a stochastic bilinear bandit game with each of their neighbors. This setting reveals a combinatorial NP-hard problem that prevents the use of any existing regret-based algorithm in the (bi-)linear bandit literature. In this paper, we fill this gap and present the first regret-based algorithm for graphical bilinear bandits using the principle of optimism in the face of uncertainty. Theoretical analysis of this new method yields an upper bound of on the -regret and evidences the impact of the graph structure on the rate of convergence. Finally, we show through various experiments the validity of our approach.
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Taxonomy
TopicsAdvanced Bandit Algorithms Research · Auction Theory and Applications · Decision-Making and Behavioral Economics
