Evaluating Gaussian Grasp Maps for Generative Grasping Models
William Prew, Toby P. Breckon, Magnus Bordewich, and Ulrik Beierholm

TL;DR
This paper introduces a continuous Gaussian grasp map representation for training generative grasping models, leading to higher success rates and better real-world transferability compared to traditional binary maps.
Contribution
It proposes a Gaussian representation for grasp annotations, improving training data quality and success rates in simulated and real robotic grasping tasks.
Findings
Gaussian maps outperform binary maps in success rates
Models trained with Gaussian maps transfer effectively to real robots
Achieved 87.94% accuracy in simulated grasping benchmark
Abstract
Generalising robotic grasping to previously unseen objects is a key task in general robotic manipulation. The current method for training many antipodal generative grasping models rely on a binary ground truth grasp map generated from the centre thirds of correctly labelled grasp rectangles. However, these binary maps do not accurately reflect the positions in which a robotic arm can correctly grasp a given object. We propose a continuous Gaussian representation of annotated grasps to generate ground truth training data which achieves a higher success rate on a simulated robotic grasping benchmark. Three modern generative grasping networks are trained with either binary or Gaussian grasp maps, along with recent advancements from the robotic grasping literature, such as discretisation of grasp angles into bins and an attentional loss function. Despite negligible difference according to…
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Taxonomy
TopicsRobot Manipulation and Learning · Reinforcement Learning in Robotics · Robotic Locomotion and Control
