DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenes
Jia-Wei Liu, Yan-Pei Cao, Weijia Mao, Wenqiao Zhang, David Junhao, Zhang, Jussi Keppo, Ying Shan, Xiaohu Qie, Mike Zheng Shou

TL;DR
DeVRF introduces a voxel-based deformable radiance field representation that significantly accelerates training for dynamic scene view synthesis, achieving 100x faster results with high fidelity.
Contribution
The paper proposes a novel voxel-based dynamic radiance field model with a static-to-dynamic learning paradigm, enabling fast and high-quality scene reconstruction.
Findings
Achieves 100x faster training than previous methods.
Maintains high-fidelity novel view synthesis in dynamic scenes.
Effective on both synthetic and real-world data.
Abstract
Modeling dynamic scenes is important for many applications such as virtual reality and telepresence. Despite achieving unprecedented fidelity for novel view synthesis in dynamic scenes, existing methods based on Neural Radiance Fields (NeRF) suffer from slow convergence (i.e., model training time measured in days). In this paper, we present DeVRF, a novel representation to accelerate learning dynamic radiance fields. The core of DeVRF is to model both the 3D canonical space and 4D deformation field of a dynamic, non-rigid scene with explicit and discrete voxel-based representations. However, it is quite challenging to train such a representation which has a large number of model parameters, often resulting in overfitting issues. To overcome this challenge, we devise a novel static-to-dynamic learning paradigm together with a new data capture setup that is convenient to deploy in…
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Taxonomy
TopicsAdvanced Vision and Imaging · 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques
