Gathering despite a linear number of weakly Byzantine agents
Jion Hirose, Junya Nakamura, Fukuhito Ooshita, Michiko Inoue

TL;DR
This paper presents a new gathering algorithm for agents in networks that tolerates weakly Byzantine agents with fewer non-Byzantine agents and faster convergence than previous methods, using a novel simulation technique.
Contribution
It introduces an efficient gathering algorithm tolerating weak Byzantine agents with linear non-Byzantine agents, improving speed and resource requirements over prior work.
Findings
Achieves gathering in $O(f o| ext{ID}| o X(N))$ rounds under certain conditions.
Requires fewer non-Byzantine agents than the fastest existing algorithms.
Faster than the most fault-tolerant algorithms while maintaining weaker assumptions.
Abstract
We study the gathering problem to make multiple agents initially scattered in arbitrary networks gather at a single node. There exist agents with unique identifiers (IDs) in the network, and of them are weakly Byzantine agents, which behave arbitrarily except for falsifying their IDs. The agents behave in synchronous rounds, and each node does not have any memory like a whiteboard. In the literature, there exists a gathering algorithm that tolerates any number of Byzantine agents, while the fastest gathering algorithm requires non-Byzantine agents. This paper proposes an algorithm that solves the gathering problem efficiently with non-Byzantine agents since there is a large gap between the number of non-Byzantine agents in previous works. The proposed algorithm achieves the gathering in rounds in case of $9f+8\leq…
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Taxonomy
TopicsDistributed systems and fault tolerance · Optimization and Search Problems · Mobile Agent-Based Network Management
