Necessary and Sufficient Condition for the Existence of Zero-Determinant Strategies in Repeated Games
Masahiko Ueda

TL;DR
This paper establishes a precise criterion for when zero-determinant strategies can exist in repeated games, clarifying the conditions under which they can unilaterally control payoff relationships.
Contribution
It provides the first necessary and sufficient condition for the existence of zero-determinant strategies in stage games, linking game structure to strategic enforceability.
Findings
Derived a condition based on actions adjusting linear payoff combinations
Connected the existence of strategies to specific game action properties
Clarified the relationship between game classes and strategy existence
Abstract
Zero-determinant strategies are a class of memory-one strategies in repeated games which unilaterally enforce linear relationships between payoffs. It has long been unclear for what stage games zero-determinant strategies exist. We provide a necessary and sufficient condition for the existence of zero-determinant strategies. This condition can be interpreted as the existence of two different actions which unilaterally adjust the total value of a linear combination of payoffs. A relation between the class of stage games where zero-determinant strategies exist and other class of stage games is also provided.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
