COFS: Controllable Furniture layout Synthesis
Wamiq Reyaz Para, Paul Guerrero, Niloy Mitra, Peter Wonka

TL;DR
COFS introduces a transformer-based furniture layout synthesis method that is order-invariant and allows interactive control, outperforming existing approaches in speed and quality.
Contribution
The paper presents COFS, a novel transformer-based architecture for furniture layout generation that enables order invariance and multi-level user control.
Findings
Outperforms existing methods in quantitative evaluations.
Faster training and sampling compared to prior approaches.
Supports fine-grained user interaction during layout generation.
Abstract
Scalable generation of furniture layouts is essential for many applications in virtual reality, augmented reality, game development and synthetic data generation. Many existing methods tackle this problem as a sequence generation problem which imposes a specific ordering on the elements of the layout making such methods impractical for interactive editing or scene completion. Additionally, most methods focus on generating layouts unconditionally and offer minimal control over the generated layouts. We propose COFS, an architecture based on standard transformer architecture blocks from language modeling. The proposed model is invariant to object order by design, removing the unnatural requirement of specifying an object generation order. Furthermore, the model allows for user interaction at multiple levels enabling fine grained control over the generation process. Our model consistently…
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Taxonomy
TopicsHuman Motion and Animation · 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques
