Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Games
Sihan Zeng, Thinh T. Doan, Justin Romberg

TL;DR
This paper introduces an entropy-regularized approach to solve two-player zero-sum Markov games, demonstrating convergence of gradient descent ascent to Nash equilibrium and providing improved finite-time guarantees.
Contribution
It shows that regularization enables convergence of gradient descent ascent to Nash equilibrium in non-convex Markov games, with explicit performance bounds.
Findings
Convergence of regularized GDA to Nash equilibrium.
Improved finite-time performance guarantees.
Numerical simulations confirm accelerated convergence.
Abstract
We study the problem of finding the Nash equilibrium in a two-player zero-sum Markov game. Due to its formulation as a minimax optimization program, a natural approach to solve the problem is to perform gradient descent/ascent with respect to each player in an alternating fashion. However, due to the non-convexity/non-concavity of the underlying objective function, theoretical understandings of this method are limited. In our paper, we consider solving an entropy-regularized variant of the Markov game. The regularization introduces structure into the optimization landscape that make the solutions more identifiable and allow the problem to be solved more efficiently. Our main contribution is to show that under proper choices of the regularization parameter, the gradient descent ascent algorithm converges to the Nash equilibrium of the original unregularized problem. We explicitly…
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Taxonomy
TopicsStochastic Gradient Optimization Techniques · Advanced Bandit Algorithms Research · Markov Chains and Monte Carlo Methods
