Simulation Complexity of Many-Body Localized Systems
Adam Ehrenberg, Abhinav Deshpande, Christopher L. Baldwin, Dmitry A., Abanin, Alexey V. Gorshkov

TL;DR
This paper investigates the classical simulation complexity of many-body localized systems, showing efficient algorithms for short times and proving hardness for long times, revealing a transition in simulation difficulty.
Contribution
It introduces a quasipolynomial-time algorithm for simulating 1D MBL systems and proves that sampling becomes hard after exponential evolution time, highlighting a complexity transition.
Findings
Efficient quasipolynomial simulation for polynomial time evolution.
Sampling becomes computationally hard after exponential time.
Quantum circuit complexity for MBL systems is sublinear in time.
Abstract
We use complexity theory to rigorously investigate the difficulty of classically simulating evolution under many-body localized (MBL) Hamiltonians. Using the defining feature that MBL systems have a complete set of quasilocal integrals of motion (LIOMs), we demonstrate a transition in the classical complexity of simulating such systems as a function of evolution time. On one side, we construct a quasipolynomial-time tensor-network-inspired algorithm for strong simulation of 1D MBL systems (i.e., calculating the expectation value of arbitrary products of local observables) evolved for any time polynomial in the system size. On the other side, we prove that even weak simulation, i.e. sampling, becomes formally hard after an exponentially long evolution time, assuming widely believed conjectures in complexity theory. Finally, using the consequences of our classical simulation results, we…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsQuantum many-body systems · Parallel Computing and Optimization Techniques · Quantum Computing Algorithms and Architecture
