Primitive3D: 3D Object Dataset Synthesis from Randomly Assembled Primitives
Xinke Li, Henghui Ding, Zekun Tong, Yuwei Wu, Yeow Meng Chee

TL;DR
Primitive3D introduces a cost-effective method for synthesizing large-scale 3D object datasets from randomly assembled primitives, enabling improved 3D classification performance and efficient pretraining strategies.
Contribution
The paper presents a novel primitive-based dataset synthesis method combined with dataset distillation, enhancing 3D model training efficiency and accuracy.
Findings
Achieves state-of-the-art performance in 3D classification tasks.
Pretraining with the synthesized dataset improves model accuracy.
Dataset distillation reduces pretraining time by 86% with minimal performance loss.
Abstract
Numerous advancements in deep learning can be attributed to the access to large-scale and well-annotated datasets. However, such a dataset is prohibitively expensive in 3D computer vision due to the substantial collection cost. To alleviate this issue, we propose a cost-effective method for automatically generating a large amount of 3D objects with annotations. In particular, we synthesize objects simply by assembling multiple random primitives. These objects are thus auto-annotated with part labels originating from primitives. This allows us to perform multi-task learning by combining the supervised segmentation with unsupervised reconstruction. Considering the large overhead of learning on the generated dataset, we further propose a dataset distillation strategy to remove redundant samples regarding a target dataset. We conduct extensive experiments for the downstream tasks of 3D…
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Taxonomy
TopicsAdvanced Neural Network Applications · 3D Shape Modeling and Analysis · Robotics and Sensor-Based Localization
