Absolute Triangulation Algorithms for Space Exploration
Sebastien Henry, John A. Christian

TL;DR
This paper reviews classical and modern triangulation algorithms for spacecraft navigation, introduces a new linear method called LOST for multiple measurements, and evaluates these algorithms through various space exploration scenarios.
Contribution
It introduces the LOST algorithm, a new linear method for multi-measurement triangulation, improving efficiency and accuracy in space navigation tasks.
Findings
LOST provides a non-iterative solution for multiple measurements.
The algorithms are validated with real space navigation examples.
LOST matches the optimal two-measurement solution in accuracy.
Abstract
Images are an important source of information for spacecraft navigation and for three-dimensional reconstruction of observed space objects. Both of these applications take the form of a triangulation problem when the camera has a known attitude and the measurements extracted from the image are line of sight (LOS) directions. This work provides a comprehensive review of the history and theoretical foundations of triangulation. A variety of classical triangulation algorithms are reviewed, including a number of suboptimal linear methods (many LOS measurements) and the optimal method of Hartley and Sturm (only two LOS measurements). It is shown that the optimal many-measurement case may be solved without iteration as a linear system using the new Linear Optimal Sine Triangulation (LOST) method. Both LOST and the polynomial method of Hartley and Sturm provide the same result in the case of…
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Taxonomy
TopicsSatellite Image Processing and Photogrammetry · Computational Geometry and Mesh Generation · Robotics and Sensor-Based Localization
