Distributed coordination for seeking the optimal Nash equilibrium of aggregative games
Xiaoyu Ma, Jinlong Lei, Peng Yi, Jie Chen

TL;DR
This paper develops a distributed algorithm for multi-agent aggregative games that converges to the optimal Nash equilibrium, balancing individual incentives with social cost optimization.
Contribution
It introduces a novel distributed coordination method using Tikhonov regularization and dynamical averaging to find the optimal Nash equilibrium in aggregative games.
Findings
Algorithm converges to the optimal Nash equilibrium
Effective coordination improves social cost
Simulation validates theoretical results
Abstract
This paper aims to design a distributed coordination algorithm for solving a multi-agent decision problem with a hierarchical structure. The primary goal is to search the Nash equilibrium of a noncooperative game such that each player has no incentive to deviate from the equilibrium under its private objective. Meanwhile, the agents can coordinate to optimize the social cost within the set of Nash equilibria of the underlying game. Such an optimal Nash equilibrium problem can be modeled as a distributed optimization problem with variational inequality constraints. We consider the scenario where the objective functions of both the underlying game and social cost optimization problem have a special aggregation structure. Since each player only has access to its local objectives while cannot know all players' decisions, a distributed algorithm is highly desirable. By utilizing the Tikhonov…
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Taxonomy
TopicsDistributed Control Multi-Agent Systems · Mathematical and Theoretical Epidemiology and Ecology Models · Optimization and Variational Analysis
