Surface Representation for Point Clouds
Haoxi Ran, Jun Liu, Chengjie Wang

TL;DR
This paper introduces RepSurf, a novel local surface representation for point clouds that improves performance across classification, segmentation, and detection tasks by explicitly capturing local geometry.
Contribution
RepSurf provides a new explicit local surface representation inspired by computer graphics, compatible with existing point cloud models, and significantly enhances their performance.
Findings
Surpasses state-of-the-art on multiple benchmarks.
Achieves high accuracy with minimal additional parameters.
Efficiently improves classification, segmentation, and detection results.
Abstract
Most prior work represents the shapes of point clouds by coordinates. However, it is insufficient to describe the local geometry directly. In this paper, we present \textbf{RepSurf} (representative surfaces), a novel representation of point clouds to \textbf{explicitly} depict the very local structure. We explore two variants of RepSurf, Triangular RepSurf and Umbrella RepSurf inspired by triangle meshes and umbrella curvature in computer graphics. We compute the representations of RepSurf by predefined geometric priors after surface reconstruction. RepSurf can be a plug-and-play module for most point cloud models thanks to its free collaboration with irregular points. Based on a simple baseline of PointNet++ (SSG version), Umbrella RepSurf surpasses the previous state-of-the-art by a large margin for classification, segmentation and detection on various benchmarks in terms of…
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Taxonomy
Topics3D Shape Modeling and Analysis · 3D Surveying and Cultural Heritage · Image Processing and 3D Reconstruction
