On Turedo Hierarchies and Intrinsic Universality
Samuel Nalin (LIFO), Guillaume Theyssier (I2M)

TL;DR
This paper explores the hierarchy and universality of turedos, self-avoiding Turing machines in various dimensions and radii, revealing complex relationships between parameters and simulation capabilities.
Contribution
It establishes the existence of universal turedos in 3D with radius 1 and demonstrates the radius hierarchy and dimensional limitations for intrinsic universality.
Findings
3D turedos of radius 1 are intrinsically universal for all radii.
In 2D, some radius 2 turedos cannot be simulated by radius 1 turedos.
Radius 3 turedos can simulate all radius 1 turedos in 2D.
Abstract
This paper is about turedos, which are Turing machine whose head can move in the plane (or in a higher-dimensional space) but only in a selfavoiding way, by putting marks (letters) on visited positions and moving only to unmarked, therefore unvisited, positions. The key parameter of turedos is their lookup radius: the distance up to which the head can look around in order to make its decision of where to move to and what mark to write. In this paper we study the hierarchy of turedos according to their lookup radius and the dimension of space using notions of simulation up to spatio-temporal rescaling (a standard approach in cellular automata or self-assembly systems). We establish that there is a rich interplay between the turedo parameters and the notion of simulation considered. We show in particular, for the most liberal simulations, the existence of 3D turedos of radius 1 that are…
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Taxonomy
TopicsCellular Automata and Applications · Modular Robots and Swarm Intelligence · DNA and Biological Computing
