Representation-Centric Survey of Skeletal Action Recognition and the ANUBIS Benchmark
Yang Liu, Jiyao Yang, Madhawa Perera, Pan Ji, Dongwoo Kim, Min Xu, Tianyang Wang, Saeed Anwar, Tom Gedeon, Lei Wang, Zhenyue Qin

TL;DR
This paper provides a comprehensive survey of skeleton-based action recognition methods, introduces the ANUBIS benchmark dataset to address real-world challenges, and analyzes how different feature representations impact recognition performance.
Contribution
It offers a systematic categorization of input features, introduces the ANUBIS dataset with complex scenarios, and benchmarks state-of-the-art models to reveal feature-performance relationships.
Findings
Strong dependency of recognition accuracy on feature types
Na"ive multi-representational fusion has limitations
Need for task-aware, semantically aligned integration strategies
Abstract
3D skeleton-based human action recognition has emerged as a powerful alternative to traditional RGB and depth-based approaches, offering robustness to environmental variations, computational efficiency, and enhanced privacy. Despite remarkable progress, current research remains fragmented across diverse input representations and lacks evaluation under scenarios that reflect modern real-world challenges. This paper presents a representation-centric survey of skeleton-based action recognition, systematically categorizing state-of-the-art methods by their input feature types: joint coordinates, bone vectors, motion flows, and extended representations, and analyzing how these choices influence spatial-temporal modeling strategies. Building on the insights from this review, we introduce ANUBIS, a large-scale, challenging skeleton action dataset designed to address critical gaps in existing…
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Taxonomy
TopicsHuman Pose and Action Recognition · Context-Aware Activity Recognition Systems · Gait Recognition and Analysis
