TL;DR
COSPLAY introduces a novel approach to personalized dialogue generation that considers both participants' personas, promoting mutual understanding and reducing egocentric responses, thereby enhancing human-likeness and response quality.
Contribution
The paper presents a concept set framework with knowledge-enhanced operations to incorporate both party personas and their relationships into dialogue generation.
Findings
Outperforms state-of-the-art baselines in automatic metrics.
Generates less egocentric and more human-like responses.
Achieves higher response quality in human evaluations.
Abstract
Maintaining a consistent persona is essential for building a human-like conversational model. However, the lack of attention to the partner makes the model more egocentric: they tend to show their persona by all means such as twisting the topic stiffly, pulling the conversation to their own interests regardless, and rambling their persona with little curiosity to the partner. In this work, we propose COSPLAY(COncept Set guided PersonaLized dialogue generation Across both partY personas) that considers both parties as a "team": expressing self-persona while keeping curiosity toward the partner, leading responses around mutual personas, and finding the common ground. Specifically, we first represent self-persona, partner persona and mutual dialogue all in the concept sets. Then, we propose the Concept Set framework with a suite of knowledge-enhanced operations to process them such as set…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
