A Position-Free Path Integral for Homogeneous Slabs and Multiple Scattering on Smith Microfacets
Benedikt Bitterli, Eugene d'Eon

TL;DR
This paper introduces a novel, unbiased, position-free path integral method for simulating multiple scattering on Smith microfacets, significantly reducing variance and improving efficiency in rendering volumetric light transport.
Contribution
It presents the first unbiased, position-free path integral for homogeneous slabs, simplifying the computation of BSDFs and enabling more efficient, less variance-prone Monte Carlo rendering.
Findings
Reduces variance in Monte Carlo simulations of multiple scattering.
Enables bias-free rendering of conductors with complex microfacet interactions.
Accelerates rendering of volumetrically scattering layers.
Abstract
We consider the problem of multiple scattering on Smith microfacets. This problem is equivalent to computing volumetric light transport in a homogeneous slab. Although the symmetry of the slab allows for significant simplification, fully analytic solutions are scarce and not general enough for most applications. Standard Monte Carlo simulation, although general, is expensive and leads to variance that must be dealt with. We present the first unbiased, truly position-free path integral for evaluating the BSDF of a homogeneous slab. We collapse the spatially-1D path integral of previous works to a position-free form using an analytical preintegration of collision distances. Evaluation of the resulting path integral, which now contains only directions, reduces to simple recursive manipulation of exponential distributions. Applying Monte Carlo to solve the reduced integration problem…
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Taxonomy
TopicsSurface Roughness and Optical Measurements
