Learning user-defined sub-goals using memory editing in reinforcement learning
GyeongTaek Lee

TL;DR
This paper introduces a memory editing approach in reinforcement learning to enable agents to achieve user-defined sub-goals, allowing for more controllable and flexible navigation through complex tasks.
Contribution
It proposes a novel methodology for achieving and learning sub-goals in RL via memory editing, enhancing control over intermediate steps.
Findings
Agent successfully achieved sub-goals and final goal in test environments.
Memory editing enabled the agent to visit novel states indirectly.
Method demonstrated potential for controlling agents in various scenarios.
Abstract
The aim of reinforcement learning (RL) is to allow the agent to achieve the final goal. Most RL studies have focused on improving the efficiency of learning to achieve the final goal faster. However, the RL model is very difficult to modify an intermediate route in the process of reaching the final goal. That is, the agent cannot be under control to achieve other sub-goals in the existing studies. If the agent can go through the sub-goals on the way to the destination, the RL can be applied and studied in various fields. In this study, I propose a methodology to achieve the user-defined sub-goals as well as the final goal using memory editing. The memory editing is performed to generate various sub-goals and give an additional reward to the agent. In addition, the sub-goals are separately learned from the final goal. I set two simple environments and various scenarios in the test…
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Taxonomy
TopicsReinforcement Learning in Robotics · Data Stream Mining Techniques · Evolutionary Algorithms and Applications
