On Negative Sampling for Audio-Visual Contrastive Learning from Movies
Mahdi M. Kalayeh, Shervin Ardeshir, Lingyi Liu, Nagendra Kamath, Ashok, Chandrashekar

TL;DR
This paper investigates the impact of within-movie negative sampling in audio-visual contrastive learning from uncurated long-form videos, revealing that tailored sampling strategies improve representation quality for downstream tasks.
Contribution
It introduces a novel focus on within-movie negative sampling for contrastive learning from movies, highlighting the importance of semantic diversity and non-semantic consistency in long-form content.
Findings
Within-movie negative sampling enhances representation quality.
Training on uncurated movies transfers well to action recognition.
Modified sampling strategies outperform prior short-video methods.
Abstract
The abundance and ease of utilizing sound, along with the fact that auditory clues reveal a plethora of information about what happens in a scene, make the audio-visual space an intuitive choice for representation learning. In this paper, we explore the efficacy of audio-visual self-supervised learning from uncurated long-form content i.e movies. Studying its differences with conventional short-form content, we identify a non-i.i.d distribution of data, driven by the nature of movies. Specifically, we find long-form content to naturally contain a diverse set of semantic concepts (semantic diversity), where a large portion of them, such as main characters and environments often reappear frequently throughout the movie (reoccurring semantic concepts). In addition, movies often contain content-exclusive artistic artifacts, such as color palettes or thematic music, which are strong signals…
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Taxonomy
TopicsMusic and Audio Processing · Speech and Audio Processing · Hearing Loss and Rehabilitation
MethodsContrastive Learning
