Learning High-DOF Reaching-and-Grasping via Dynamic Representation of Gripper-Object Interaction
Qijin She, Ruizhen Hu, Juzhan Xu, Min Liu, Kai Xu, and Hui Huang

TL;DR
This paper introduces a novel spatial interaction representation using Interaction Bisector Surface for high-DOF grasping, significantly improving learning efficiency and grasp quality in dexterous manipulation tasks.
Contribution
It proposes a new grasp state representation based on IBS, enhancing sample efficiency and control in deep reinforcement learning for dexterous grasping.
Findings
Effective grasp state representation with IBS improves control accuracy.
Proposed method achieves high-quality grasps on complex shapes.
Method demonstrates good sample efficiency and adaptability.
Abstract
We approach the problem of high-DOF reaching-and-grasping via learning joint planning of grasp and motion with deep reinforcement learning. To resolve the sample efficiency issue in learning the high-dimensional and complex control of dexterous grasping, we propose an effective representation of grasping state characterizing the spatial interaction between the gripper and the target object. To represent gripper-object interaction, we adopt Interaction Bisector Surface (IBS) which is the Voronoi diagram between two close by 3D geometric objects and has been successfully applied in characterizing spatial relations between 3D objects. We found that IBS is surprisingly effective as a state representation since it well informs the fine-grained control of each finger with spatial relation against the target object. This novel grasp representation, together with several technical contributions…
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Taxonomy
TopicsRobot Manipulation and Learning · Muscle activation and electromyography studies · Soft Robotics and Applications
