Bandwidth Allocation Games
Niloofar Bayat, Vishal Misra, Dan Rubenstein

TL;DR
This paper models and analyzes bandwidth throttling plans as an optimization and game-theoretic problem, proposing fair and tractable solutions for resource allocation among users with different data needs.
Contribution
It introduces a novel optimization framework for threshold-based bandwidth plans and extends it to a game-theoretic setting demonstrating convergence and fairness.
Findings
Thresholding mechanisms effectively modulate bandwidth consumption.
The proposed models yield fair and computationally tractable solutions.
Game dynamics converge to stable, fair allocations.
Abstract
Internet providers often offer data plans that, for each user's monthly billing cycle, guarantee a fixed amount of data at high rates until a byte threshold is reached, at which point the user's data rate is throttled to a lower rate for the remainder of the cycle. In practice, the thresholds and rates of throttling can appear and may be somewhat arbitrary. In this paper, we evaluate the choice of threshold and rate as an optimization problem (regret minimization) and demonstrate that intuitive formulations of client regret, which preserve desirable fairness properties, lead to optimization problems that have tractably computable solutions. We begin by exploring the effectiveness of using thresholding mechanisms to modulate overall bandwidth consumption. Next, we separately consider the regret of heterogeneous users who are {\em streamers}, wishing to view content over a finite period…
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Taxonomy
TopicsAuction Theory and Applications · Advanced Bandit Algorithms Research · Economic theories and models
