Modeling the Noticeability of User-Avatar Movement Inconsistency for Sense of Body Ownership Intervention
Zhipeng Li, Yu Jiang, Yihao Zhu, Ruijia Chen, Ruolin Wang, Yuntao, Wang, Yukang Yan, Yuanchun Shi

TL;DR
This paper models how likely users are to notice avatar movement inconsistencies in VR, enabling subtle interventions that can enhance interaction without breaking immersion, with applications in rehabilitation and gaming.
Contribution
It introduces a statistical model predicting noticeability of movement inconsistencies and demonstrates a technique for unnoticeable movement amplification in VR.
Findings
Noticeability increases quadratically with offset size
Offsets at different joints negatively influence each other
Medium and balanced offsets optimize unnoticeable movement amplification
Abstract
An avatar mirroring the user's movement is commonly adopted in Virtual Reality(VR). Maintaining the user-avatar movement consistency provides the user a sense of body ownership and thus an immersive experience. However, breaking this consistency can enable new interaction functionalities, such as pseudo haptic feedback or input augmentation, at the expense of immersion. We propose to quantify the probability of users noticing the movement inconsistency while the inconsistency amplitude is being enlarged, which aims to guide the intervention of the users' sense of body ownership in VR. We applied angular offsets to the avatar's shoulder and elbow joints and recorded whether the user identified the inconsistency through a series of three user studies and built a statistical model based on the results. Results show that the noticeability of movement inconsistency increases roughly…
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