Real-Time Neural Character Rendering with Pose-Guided Multiplane Images
Hao Ouyang, Bo Zhang, Pan Zhang, Hao Yang, Jiaolong Yang, Dong Chen,, Qifeng Chen, Fang Wen

TL;DR
This paper introduces a real-time, pose-guided MPI synthesis method for photorealistic, animatable character rendering in real scenes, leveraging multi-view captures and depth-adaptive MPI for improved view synthesis and control.
Contribution
It presents a novel pose-guided MPI synthesis approach with depth-adaptive MPI, enabling real-time, photorealistic, and controllable character rendering from multi-view images.
Findings
Outperforms state-of-the-art methods in novel-view synthesis quality
Achieves real-time rendering of animated characters
Demonstrates robustness to camera registration errors
Abstract
We propose pose-guided multiplane image (MPI) synthesis which can render an animatable character in real scenes with photorealistic quality. We use a portable camera rig to capture the multi-view images along with the driving signal for the moving subject. Our method generalizes the image-to-image translation paradigm, which translates the human pose to a 3D scene representation -- MPIs that can be rendered in free viewpoints, using the multi-views captures as supervision. To fully cultivate the potential of MPI, we propose depth-adaptive MPI which can be learned using variable exposure images while being robust to inaccurate camera registration. Our method demonstrates advantageous novel-view synthesis quality over the state-of-the-art approaches for characters with challenging motions. Moreover, the proposed method is generalizable to novel combinations of training poses and can be…
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Taxonomy
TopicsAdvanced Vision and Imaging · Robotics and Sensor-Based Localization · 3D Surveying and Cultural Heritage
