PVNAS: 3D Neural Architecture Search with Point-Voxel Convolution
Zhijian Liu, Haotian Tang, Shengyu Zhao, Kevin Shao, Song Han

TL;DR
This paper introduces PVNAS, a hardware-efficient 3D neural architecture search method that combines point-based and voxel-based models with a novel primitive, significantly improving speed and accuracy for 3D tasks on edge devices.
Contribution
The paper proposes Point-Voxel Convolution (PVConv) and a 3D NAS framework to optimize 3D neural networks for efficiency and performance, addressing hardware limitations.
Findings
Achieves 1.8-23.7x speedup on benchmark datasets.
Outperforms previous methods in accuracy and efficiency.
Successfully deployed on MIT Driverless vehicle with improved detection.
Abstract
3D neural networks are widely used in real-world applications (e.g., AR/VR headsets, self-driving cars). They are required to be fast and accurate; however, limited hardware resources on edge devices make these requirements rather challenging. Previous work processes 3D data using either voxel-based or point-based neural networks, but both types of 3D models are not hardware-efficient due to the large memory footprint and random memory access. In this paper, we study 3D deep learning from the efficiency perspective. We first systematically analyze the bottlenecks of previous 3D methods. We then combine the best from point-based and voxel-based models together and propose a novel hardware-efficient 3D primitive, Point-Voxel Convolution (PVConv). We further enhance this primitive with the sparse convolution to make it more effective in processing large (outdoor) scenes. Based on our…
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Taxonomy
MethodsConvolution
