TropeTwist: Trope-based Narrative Structure Generation
Alberto Alvarez, Jose Font

TL;DR
TropeTwist is a system that models and generates game narratives using interconnected tropes and evolutionary algorithms to produce diverse, coherent, and engaging story structures.
Contribution
It introduces a novel trope-based framework for describing and generating game narratives through interconnected narrative graphs and evolutionary optimization.
Findings
Generated narrative graphs show improved coherence and interestingness.
The system successfully models diverse narrative structures across different games.
Evolution enhances the quality of generated narratives.
Abstract
Games are complex, multi-faceted systems that share common elements and underlying narratives, such as the conflict between a hero and a big bad enemy or pursuing a goal that requires overcoming challenges. However, identifying and describing these elements together is non-trivial as they might differ in certain properties and how players might encounter the narratives. Likewise, generating narratives also pose difficulties when encoding, interpreting, and evaluating them. To address this, we present TropeTwist, a trope-based system that can describe narrative structures in games in a more abstract and generic level, allowing the definition of games' narrative structures and their generation using interconnected tropes, called narrative graphs. To demonstrate the system, we represent the narrative structure of three different games. We use MAP-Elites to generate and evaluate novel…
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Taxonomy
TopicsArtificial Intelligence in Games · Digital Games and Media · Topic Modeling
