Dynamic Point Cloud Denoising via Gradient Fields
Qianjiang Hu, Wei Hu

TL;DR
This paper introduces a novel gradient-field-based method for denoising dynamic 3D point clouds by leveraging temporal correspondence and rigid motion assumptions, improving surface reconstruction accuracy.
Contribution
The paper proposes a new dynamic point cloud denoising technique using gradient fields and temporal correspondence, addressing the under-explored problem of noise removal in moving 3D scenes.
Findings
Outperforms state-of-the-art denoising methods on synthetic noise.
Effective in handling real-world noisy dynamic point clouds.
Improves surface reconstruction quality in dynamic scenes.
Abstract
3D dynamic point clouds provide a discrete representation of real-world objects or scenes in motion, which have been widely applied in immersive telepresence, autonomous driving, surveillance, etc. However, point clouds acquired from sensors are usually perturbed by noise, which affects downstream tasks such as surface reconstruction and analysis. Although many efforts have been made for static point cloud denoising, dynamic point cloud denoising remains under-explored. In this paper, we propose a novel gradient-field-based dynamic point cloud denoising method, exploiting the temporal correspondence via the estimation of gradient fields -- a fundamental problem in dynamic point cloud processing and analysis. The gradient field is the gradient of the log-probability function of the noisy point cloud, based on which we perform gradient ascent so as to converge each point to the underlying…
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Taxonomy
Topics3D Shape Modeling and Analysis · Optical measurement and interference techniques · Computer Graphics and Visualization Techniques
