Multimodal Proximity and Visuotactile Sensing With a Selectively Transmissive Soft Membrane
Jessica Yin, Gregory M. Campbell, James Pikul, Mark Yim

TL;DR
This paper introduces a novel multimodal sensor combining visuotactile and proximity sensing using a soft membrane, enabling improved robotic manipulation during object contact and motion transitions.
Contribution
The work presents a new sensor design integrating RGB, air pressure, and ToF cameras with a transmissive membrane for simultaneous visuotactile and proximity sensing.
Findings
Sensor effectively captures tactile and proximity data
Demonstrated in robotic approaching, catching, and throwing tasks
Fusion of modalities enhances dynamic manipulation capabilities
Abstract
The most common sensing modalities found in a robot perception system are vision and touch, which together can provide global and highly localized data for manipulation. However, these sensing modalities often fail to adequately capture the behavior of target objects during the critical moments as they transition out of static, controlled contact with an end-effector to dynamic and uncontrolled motion. In this work, we present a novel multimodal visuotactile sensor that provides simultaneous visuotactile and proximity depth data. The sensor integrates an RGB camera and air pressure sensor to sense touch with an infrared time-of-flight (ToF) camera to sense proximity by leveraging a selectively transmissive soft membrane to enable the dual sensing modalities. We present the mechanical design, fabrication techniques, algorithm implementations, and evaluation of the sensor's tactile and…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsSoft Robotics and Applications · Tactile and Sensory Interactions · Robot Manipulation and Learning
