Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques
Liwei Chan, Yi-Chi Liao, George B. Mo, John J. Dudley, Chun-Lien, Cheng, Per Ola Kristensson, Antti Oulasvirta

TL;DR
This study evaluates Bayesian optimization as a human-in-the-loop method to assist novice designers in complex interaction design tasks, showing it improves exploration and solutions but reduces perceived agency and creativity.
Contribution
It provides empirical evidence on the benefits and drawbacks of Bayesian optimization in real design tasks for novice users.
Findings
Optimizer helped explore larger design space.
Designers achieved better solutions with optimizer.
Lower perceived agency and creativity reported.
Abstract
Designers reportedly struggle with design optimization tasks where they are asked to find a combination of design parameters that maximizes a given set of objectives. In HCI, design optimization problems are often exceedingly complex, involving multiple objectives and expensive empirical evaluations. Model-based computational design algorithms assist designers by generating design examples during design, however they assume a model of the interaction domain. Black box methods for assistance, on the other hand, can work with any design problem. However, virtually all empirical studies of this human-in-the-loop approach have been carried out by either researchers or end-users. The question stands out if such methods can help designers in realistic tasks. In this paper, we study Bayesian optimization as an algorithmic method to guide the design optimization process. It operates by…
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