Amalgamation of Indirect Gamification into Development and Operations (DEVOPS) Course Teaching
Manoj Devare

TL;DR
This paper explores integrating indirect gamification through external competitions like Hacktoberfest into DevOps course teaching to enhance student engagement and learning outcomes.
Contribution
It introduces a novel approach of using third-party competitions as indirect gamification to improve motivation and performance in DevOps education.
Findings
PG students participated 68.75% more than UG students
Experimental group outperformed control group in marks
Participation boosts motivation and learning effectiveness
Abstract
In DevOps Course, the Installation and configuration of the various software tools are useful in the context of application development. To teach DevOps Tools precisely to achieve the learning outcome is a skilled task for a trainer. From the perspective of the learner, the learning environment has to be encouraging and exciting. The author used the third-party Competition as an indirect Gamification technique to achieve the learning outcomes of the Course. The author encouraged the students to participate in the Hacktoberfest Competition to use the practical skills learned in the Course. The Under Graduate and Post Graduate Students have gone through the regular sessions of DevOps. For the participation purpose, both groups of students communicated on one platform. The students who succeeded faster during the GitHub Pull Request submission shared their experiences with other…
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