Towards Using Gameplay Videos for Detecting Issues in Video Games
Emanuela Guglielmi, Simone Scalabrino, Gabriele Bavota, Rocco Oliveto

TL;DR
This paper proposes GELID, a novel approach to automatically detect, categorize, and cluster issues in gameplay videos by analyzing streamer comments and video segments, aiming to improve game quality and user experience.
Contribution
The paper introduces GELID, an innovative method for extracting and analyzing problem-related segments from gameplay videos to assist game developers in identifying issues.
Findings
GELID can identify problematic video segments with high accuracy.
The approach effectively categorizes issues like bugs and glitches.
Clustering groups similar issues for easier analysis.
Abstract
Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by entertaining others (e.g., streamers). The latter daily produce a large amount of gameplay videos in which they also comment live what they experience. Since no software and, thus, no video game is perfect, streamers may encounter several problems (such as bugs, glitches, or performance issues). However, it is unlikely that they explicitly report such issues to developers. The identified problems may negatively impact the user's gaming experience and, in turn, can harm the reputation of the game and of the producer. Objective. We aim at proposing and empirically evaluating GELID, an approach for automatically extracting relevant information from gameplay…
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Taxonomy
TopicsDigital Games and Media · Video Analysis and Summarization · Artificial Intelligence in Games
