Particle Video Revisited: Tracking Through Occlusions Using Point Trajectories
Adam W. Harley, Zhaoyuan Fang, Katerina Fragkiadaki

TL;DR
This paper revisits the particle video approach by modeling pixel tracking as long-range trajectories, integrating modern techniques and training on augmented data to improve occlusion handling and tracking accuracy.
Contribution
It introduces a long-range pixel tracking method using point trajectories, combining classic ideas with current deep learning components and training on augmented data.
Findings
Outperforms state-of-the-art optical flow methods in trajectory estimation
Achieves better keypoint label propagation accuracy
Demonstrates robustness to occlusions in long-range tracking
Abstract
Tracking pixels in videos is typically studied as an optical flow estimation problem, where every pixel is described with a displacement vector that locates it in the next frame. Even though wider temporal context is freely available, prior efforts to take this into account have yielded only small gains over 2-frame methods. In this paper, we revisit Sand and Teller's "particle video" approach, and study pixel tracking as a long-range motion estimation problem, where every pixel is described with a trajectory that locates it in multiple future frames. We re-build this classic approach using components that drive the current state-of-the-art in flow and object tracking, such as dense cost maps, iterative optimization, and learned appearance updates. We train our models using long-range amodal point trajectories mined from existing optical flow data that we synthetically augment with…
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Taxonomy
TopicsAdvanced Vision and Imaging · Human Pose and Action Recognition · Video Surveillance and Tracking Methods
