Neural Rendering of Humans in Novel View and Pose from Monocular Video
Tiantian Wang, Nikolaos Sarafianos, Ming-Hsuan Yang, Tony Tung

TL;DR
This paper presents a novel neural rendering method that synthesizes photo-realistic images of humans in new views and poses from monocular videos, effectively handling unseen poses by integrating multi-frame observations and partial point cloud data.
Contribution
It introduces a new approach combining pose-based latent codes and point cloud features with a temporal transformer to improve human rendering in novel views and poses from monocular videos.
Findings
Outperforms existing methods on ZJU-MoCap dataset
Effectively handles unseen poses and views
Improves detail and structure recovery in rendered humans
Abstract
We introduce a new method that generates photo-realistic humans under novel views and poses given a monocular video as input. Despite the significant progress recently on this topic, with several methods exploring shared canonical neural radiance fields in dynamic scene scenarios, learning a user-controlled model for unseen poses remains a challenging task. To tackle this problem, we introduce an effective method to a) integrate observations across several frames and b) encode the appearance at each individual frame. We accomplish this by utilizing both the human pose that models the body shape as well as point clouds that partially cover the human as input. Our approach simultaneously learns a shared set of latent codes anchored to the human pose among several frames, and an appearance-dependent code anchored to incomplete point clouds generated by each frame and its predicted depth.…
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Taxonomy
TopicsHuman Pose and Action Recognition · Advanced Vision and Imaging · Video Surveillance and Tracking Methods
MethodsFast Attention Via Positive Orthogonal Random Features · Performer
