An ICT based Solution for Virtual Garment Fitting for Online Market Place: A Review of Related Literature
Hashini Gunatilake, Dulaji Hidellaarachchi, Sandra Perera, Damitha, Sandaruwan, Maheshya Weerasinghe

TL;DR
This review paper surveys various ICT-based technologies used in virtual garment fitting, including avatar creation, real-time tracking, and clothing simulation methods, highlighting current gaps in online marketplace applications.
Contribution
It provides a comprehensive overview of existing virtual garment fitting technologies and identifies gaps for future research in online shopping contexts.
Findings
Various avatar generation techniques discussed
Real-time tracking technologies analyzed
Virtual clothing simulation methods compared
Abstract
In this paper, we describe various technologies that are being used in virtual garment fitting and simulation. There, we have focused about the usage of anthropometry in clothing industry and avatar generation of virtual garment fitting. Most commonly used technologies for avatar generation in virtual environment have been discussed in this paper such as generic body model and laser scanning. Moreover, this paper includes the real-time tracking technologies used in virtual garment fitting like markers and depth cameras in various related researches as well as how the virtual cloth generation and simulation carried out in the related researches. Apart from these, virtual clothing methods such as geometrical, physical and hybrid based models were also discussed in this paper. As ease allowance has a major impact on virtual cloth fitting, it is also considered in this paper related to…
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Taxonomy
Topics3D Shape Modeling and Analysis · Human Motion and Animation
